Added a 'cent' enhancement to replace chorused/phased samples. Revoked the really-messy LFO articulation and CC9x enhancements.Sound Blaster AWE64/Live!/Audigy/Extigy or compatible.(To sound like the real thing, using GBWave. 5 GB wavefrms (Square, Saw, Saw2, Sine and Noise).I'll try to use polyphony a lot less in a few later versions. Just remember that it uses pretty much Polyphony. :)īTW, most samples on the GB soundfont, are 'synthesized' so it sounds more like the real thing, using gameboy sounds. It's in Audio Compositor format the source, so keep in mind, that if you run AC with it, make sure to map the wave files required, to the sample library. ![]() My source is included, in case you want to continue it from the version you used last. The Gameboy waveforms consist of small-wave-use, to make strange-like sounds. This is a synthesized Soundfont, made specifically for Soundfont-based soundcards.
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